First Contact: The Digital Board Game
Developed for Drexel's Overview of Computer Gaming course, this game is an adaptation of a board game developed by students…
Developed for Drexel's Overview of Computer Gaming course, this game is an adaptation of a board game developed by students…
An application built using a combination of iOS and web development technologies, MtgWorks could be the perfect solution for your…
Official Game of the 2012 Polygrind Film Festival A puzzle game developed as a form of viral advertising for the…
The game I made as an introduction to Flash, Actionscript, and distributing games on public portals for the online community…
A cerebral turret defense/shooter with a minimalist art scheme where every visual detail is vital to gameplay. The player must shoot at…
A simple port of Andre Michelle's "Tone Matrix" to the iPad, the user touches squares to cause them to light…
A sine wave synthesis program, this presents an unusual layout of keys which lends itself well to playing certain chords…
An app designed to interface with the MRP Grand Piano. This piano can convert electronic messages it receives to physical sound…
An upcoming puzzle game using assets from a variety of tech demos and proof of concept games I have developed…
A project for Drexel's Freshman Design, the team had 10 weeks to develop a game that filled a niche market,…
A project developed for a friend's request (due to them losing interest, it is now inactive). Inspired by sites such…
A game created for the 2010 Toolkit Expo, this game wowed the community with its colorful graphics, multiplayer, realtime gameplay,…