- All
- Abandoned
- Drexel
- Featured Games
- Flash
- Freelance
- Games
- In Development
- Independent
- Java
- Physical
- Portfolio Highlights
- Released
- RPGToolkit
- Unity
Dark Seas
An in development board game for The Game Crafter's Hidden Movement Contest. Take Battleships to the next level as you…
Gygan Reign
Best Senior Design Project Drexel College of Computing, Finalist in Intel 2015 Student Games Competition Developed as a Senior Design…
KOO KOO KANGA ROO in: POGO STICK PANIC
Developed for Koo Koo Kanga Roo to promote their 2014 album, this lighthearted game is simple to learn: bounce through…
Let’s Rob a Bank: Goon Edition
Finalist in The Game Crafter's Mystery Games Competition A fast paced and hilarious party game, try to be the best…
The Unseen v2
Finalist in the Intel Student Games 2014 competition An entire class of students was assigned to remake "The Unseen" as…
The Unseen v1
Voted "Best Game of Game Development Workshop 1" Developed in eight weeks by a small team for Drexel's Game Development Workshop…
Interactive Music Videos
In association with the release of David Rosen's new album "Echoes in the Dark", three interactive music videos were commissioned.…
First Contact: The Digital Board Game
Developed for Drexel's Overview of Computer Gaming course, this game is an adaptation of a board game developed by students…
Musta Been Murder
Official Game of the 2012 Polygrind Film Festival A puzzle game developed as a form of viral advertising for the…
Gorillas with Jetpacks VS Dinosaurs on Crack: Onslaught
The game I made as an introduction to Flash, Actionscript, and distributing games on public portals for the online community…
Switch/Shot
A cerebral turret defense/shooter with a minimalist art scheme where every visual detail is vital to gameplay. The player must shoot at…
Music & Mirrors
An upcoming puzzle game using assets from a variety of tech demos and proof of concept games I have developed…
Breaker Breaker
Developed as a rushed last minute entry for the Kongregate Project Eden musical game competition, Breaker Breaker was a collaboration…
Vector
A project for Drexel's Freshman Design, the team had 10 weeks to develop a game that filled a niche market,…
Bomberman Bonanza
A game created for the 2010 Toolkit Expo, this game wowed the community with its colorful graphics, multiplayer, realtime gameplay,…
Falling Sand Simulator
A simple physics simulator with a variety of different types of particles and objects, each of which has unique interactions…
Lost in Sorrow
Lost in Sorrow, which was in development from 2008 to 2009, was an especially ambitious and promising project, a unique…